Die Modulmatrix listet alle Module im Master Medieninformatik und ordnet sie den jeweiligen Handlungsfeldern und Kompetenzclustern zu, auf welche sie jeweils primär einzahlen. Ebenso werden die einzelnen Module den globalen Studiengangskriterien zugeordnet.
Modulmatrix zu den Modulen im Master
Modul | Handlungsfelder | Zuordnung Kompetenzen | Zuordnung Studiengangkriterien | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Pflicht |
Semester |
ECTS |
DUX |
DEV |
EXA |
CREA |
INDI |
Anforderungen und Bedarfe |
Konzepte |
Gestaltung |
Technologie |
Entwurf |
Implementierung |
Innovation |
Management |
Kommunikation |
Analyse, Studien und Experimente |
Situated Interaction |
Ethik und Gesellschaft |
Selbstlernen und Selbstkompetenz |
Medien |
Exploration & Kreativität |
Entwicklungsmethoden & Prototyping |
Global Citizenship |
Internationalisierung |
Interdisziplinarität |
Transfer |
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Advanced Business Intelligence and Analytics | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||
Advanced Rendering Techniques | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | |||||||||||||||||||||
Angewandte Statistik für die Human-Computer Interaction | SoSe | 1 | 6 | check | check | check | check | check | check | |||||||||||||||||||||||
Augmented Reality | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Beautiful Code | WiSe | 1 | 6 | check | check | check | check | check | ||||||||||||||||||||||||
Business Process Management | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Coding Excellence | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Computerethik | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Current Approaches to Marketing and Innovation | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | ||||||||||||||||||||
Data Driven Modelling | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||||
Design Methodologies | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Domain-Driven Design of Large Software Systems | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | ||||||||||||||||||||
Enterprise Architecture Management | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | ||||||||||||||||||||
Entrepreneurship & Businessplan | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | ||||||||||||||||||||
Fortgeschrittene Themen verteilter, web-basierter Systeme | WiSe | 1 | 6 | check | check | check | check | check | ||||||||||||||||||||||||
Guided Project | immer | 1 | 12 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||
Guided Project im Schwerpunkt | immer | 1 | 12 | check | check | check | check | |||||||||||||||||||||||||
Guided Project on Designing for User Experiences | immer | 1 | 12 | check | check | check | ||||||||||||||||||||||||||
Guided Project on Developing Interactive and Distributed Systems | immer | 1 | 12 | check | check | check | ||||||||||||||||||||||||||
Guided Project on Exploring Advanced Interactive Media | immer | 1 | 12 | check | check | check | ||||||||||||||||||||||||||
IT Consulting | SoSe | 1 | 6 | check | check | check | check | check | check | |||||||||||||||||||||||
IT Strategy | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | |||||||||||||||||||||
Innovation Management | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||||
Interaction Design | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||
Interactive Media Products | check | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||
Künstliche Intelligenz | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Leadership Principles and Strategic Management | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||||
Management Simulation Game | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | |||||||||||||||||||||
Management und Unternehmenssteuerung | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||||
Masterarbeit inkl. Kolloquium | check | immer | 1 | 30 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||
Mobile and Distributed Interactive Systems | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||||
Modern Database Systems | SoSe | 1 | 6 | check | check | check | check | check | check | check | ||||||||||||||||||||||
Netz-Architekturen, -Design und -Infrastrukturen | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | |||||||||||||||||||||
Open Science | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Performance Management | SoSe | 1 | 6 | check | check | check | check | check | ||||||||||||||||||||||||
Process Mining | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||
Psychological aspects of digital transformation | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Psychophysik multimodaler Benutzungsschnittstellen | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||||
Qualitätssicherung und Qualitätsmanagement | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | |||||||||||||||||||||
Requirements Engineering Project | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Research Methods for Interactive Media | check | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||||||
Sichere Softwareentwicklung verteilter, web-basierte Systeme | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||||
Sicherheit, Privatsphäre und Vertrauen | WiSe | 1 | 6 | check | check | check | check | |||||||||||||||||||||||||
Soziotechnische Entwurfsmuster | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | ||||||||||||||||||||
Spezielle Gebiete der Gamification | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||
Spezielle Gebiete der Mathematik | WiSe | 1 | 6 | check | check | check | check | check | check | check | ||||||||||||||||||||||
Spezielle Gebiete der Mensch-Computer-Interaktion | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | check | ||||||||||||
Storytelling und Narrative Strukturen | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Ubiquitous Computing | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||
Virtualisierung und Dienstarchitekturen | SoSe | 1 | 6 | check | check | check | check | check | check | |||||||||||||||||||||||
Visualisierung | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Wahlmodul | immer | 1 | 6 | check | check | check | check | |||||||||||||||||||||||||
Wahlmodul im Schwerpunkt | immer | 1 | 6 | check | check | check | check | |||||||||||||||||||||||||
Web Technologien | SoSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | |||||||||||||||||
Wissenschaftliche Verwertung von Forschungsideen und -ergebnissen | WiSe | 1 | 6 | check | check | check | check | check | check | check | check | check | check | check | check | check |